Augmented & Virtual Reality (AR/VR)

Microsoft Hololens (AR) and HTC Vive (VR) headsets in use
Computer Resources, Media Services and Loeb Library are collaborating to make available more and easier access to hardware and space for Augmented and Virtual Reality (AR / VR) explorations at the GSD.
Augmented Reality (‘AR’ or ‘Mixed reality’) — where the real world is viewed through clear plastic glasses on which 2D images are overlaid to create the illusion of ‘holographic’ 3D objects under computer control) — and Virtual Reality (VR) — where the headset is completely opaque, and all you see is images projected by tiny LCD projectors embedded in the headset for a completely ‘immersive’ viewing experience — both offer exciting opportunities for environmental design and designers.
GSD students can borrow AR/VR Gear from Helpdesk, Media Services, or the Loeb Library circulation desk, to experiment with Microsoft’s ‘Hololens’ (AR) system, or HTC Vive or Occulus Rift (VR) headsets.
Note that a suitably powerful computer is required to get the most out of these devices; not every laptop is fully capable. Check with helpdesk for more information. A special laptop may also be available for short-term loan.
Also, be on the lookout for special events, information, presentations, and other offerings from the GSD AR/VR Club.